It may be that the feature never makes it to the public – it's not unheard of for Apple to ditch aspects of the developer beta versions of its operating systems before they're officially launched. Previously, Apple announced that it would be bringing Spatial and Lossless Audio to Apple Music subscribers at no extra cost, in a move that has shaken up the music streaming industry, with most competitors offering hi-res audio and 3D audio formats at a premium. It's not as though Apple didn't showcase Spatial Audio at the annual developer's conference, announcing that it will extend Spatial Audio support to tvOS and MacOS for AirPods Max and AirPods Pro owners. Why Spatialize Stereo wasn't announced at WWDC 2021 is a bit of a mystery – after all, it's a feature that could bring Apple's immersive audio technology to a wider audience. What’s unique to Spatial Audio though, is that it uses the built-in accelerometers and gyroscopes inside Apple’s earbuds and headphones to track the position of your head, as well as the position of your iPhone or iPad. Analysis: Where was the announcement?Īpple's Spatial Audio takes 5.1, 7.1, and Dolby Atmos content and applies directional audio filters, placing sound in a 3D sphere. Then, head to the Control Center and hold down the volume slider – according to 9to5Mac, this will bring up the option to enable Spatialize Stereo. If you do have a compatible device running these operating systems, you can connect your AirPods Pro or Max and begin playing any content. You'll need the beta version of iOS 15 or iPadOS 15 to try Spatialize Stereo, which is currently available for developers, with a public beta expected to launch in July. Previously, Spatial Audio support was limited to Dolby Atmos movies, so while you could use it with some titles from Apple TV Plus, Disney Plus, HBO Max, and more, many were incompatible.
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